class player {
  public int score;
  public int numP;
  public float [] xCoodBug; 
  public float []  yCoodBug;
  public float increment;
  public float direction;
  player(int z){
    this.numP=z;
    xCoodBug= new float[12];
    yCoodBug= new float[12];
    for (int i=0;i<=4;i++){
      xCoodBug[i]=0;
      yCoodBug[i]=0;
    }
    score=0;
  }
}
